Phantasma [2023]

Aniconoclasm Pop-up Exhibition, Goldsmiths University of London

Phantasma is an immersive installation that explores the experience of a lucid dream. The player lays on a bed with a VR headset, passively communicating with the outside reality through head movements.

At the same time, by placing a camera in the gallery and using computer vision to track the movement of the audience surrounding the bed, the artist generates a constellation system and a narrative within the VR dimension. It is a contemplative and introspective moment where the player is liberated from their bodily experience, while exploring the feeling of loneliness while surrounded by a crowd.

materials
JavaScript, Unity, Oculus Quest 2, Webcam, Projector, Bed

Phantasma [2023]

Aniconoclasm Pop-up Exhibition, Goldsmiths University of London

Phantasma is an immersive installation that explores the experience of a lucid dream. The player lays on a bed with a VR headset, passively communicating with the outside reality through head movements.

At the same time, by placing a camera in the gallery and using computer vision to track the movement of the audience surrounding the bed, the artist generates a constellation system and a narrative within the VR dimension. It is a contemplative and introspective moment where the player is liberated from their bodily experience, while exploring the feeling of loneliness while surrounded by a crowd.

materials
JavaScript, Unity, Oculus Quest 2, Webcam, Projector, Bed